The myst required is based off of several factors, mostly the power of your character and your ability to acquire myst. Most actions affecting the town have a myst cost.īuilding a structure has a cost, and even repairing it has a (much smaller) cost. This is a green map so there is no pvp (unless they are infamous) and there is no building destruction for structures that decay. Now for the details on Wellington mechanics. Not to mention you can smith destruction onto them now. This is a buff to hammers since their damage is not limited by skill level restrictions any longer. Now their gem bonus has been removed and they get an equivalent building damage bonus instead. Hammers had to be adjusted as a result of this change because they gave large amounts of bonus destruction. This new mechanic makes gems more valuable and fun, and can save you a lot of time when grinding a particularly difficult skill. This means if you max out all your equipment with gems for one specific skill you can gain up to 250% bonus experience for it. Everything stacks between all your equipment slots, so two Peddler’s Gems will give you an instant +60% to mining and chopping experience. This applies to custom equipment too of course so you can craft items that will help you level faster in the skill of your choice. I want to explain the new gem experience mechanic first: When you have equipment that comes with skills bonuses (for instance a Journeyman’s ring gives +6 exploration) you not only get the bonus levels for that skill but now you also gain a bit of bonus experience! For every bonus level you will get +5% experience for that specific skill. It’s not an ideal place for high level players though as there are some different mechanics which I’ll explain below. It also functions as a refuge for people who are being hunted. This new town is for casual players, or new players who want a safe place to learn the game until they transition to Galebrook. Mainly found in the Underground, and more rarely found in the Wolf Cave, Wellington, the Underworld and the sand biome of Galebrook, these rocks are very rich in minerals, Gold, and precious metals.įound in the Underworld, Wolf Cave and Snowtop Peaks, the Crystal Rock is a highly sought-after source of gems for Smithing.Mystera’s first safe town is finally here for testing. (Rocks and Black Rocks in the Underworld usually spawn with only 30 uses.)įound in Wellington, the Underworld, Wolf Cave, the South Sands Desert and the sand biome of Galebrook primary source for stone, minerals, and precious metals.įound in Wellington, Newbie Village and the grass biome of Galebrook a common rock that offers little besides stone and flint.įound in Wellington, Newbie Cave, the Underworld, Wolf Cave and the snow biome of Galebrook these rocks are a significant source of obsidian. You can also enchant items with a bonus to mining skill using citrine, quartz, and sapphires.ĭifferent rocks can be better or even unique sources for farming different materials as detailed below. Multipliers below are estimated, but level caps for 100% mining chance are confirmed ingame. Per-level increase of 0.85% may be closer to 0.8-0.825%.) (Base chance of 8% may be closer to 8.5%. To the best of our knowledge: × Pickaxe Modifier. However, because of spawn behavior, rocks can sometimes be found outside their biomes (except for crystal rocks). Mining yields different materials depending on the rocks you mine, with different rocks belonging to different biomes.
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